AI Insights · Timothy · October 2023
Top 5 Battlefield Commander Games in Qatar Q3 2023
Discover the performance metrics of the top 5 battlefield commander games on a unified platform in Qatar during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 battlefield commander games on a unified platform in Qatar showcased varying trends in weekly downloads, revenue, and active users. Below is an overview of their performance based on data from Sensor Tower.
Valor Legends: Idle RPG experienced fluctuations in weekly revenue, peaking at approximately $1.96K in the last week of August and $1.54K in the final week of September. Weekly downloads saw a significant drop towards the end of the quarter, starting with 632 downloads in late June and ending with negligible numbers. Weekly active users remained relatively stable, with a minor decline from 879 in late June to 476 by the end of September.
Clash Royale from Supercell maintained a strong presence with weekly revenue consistently above $2K, peaking at around $5.05K in early September. Weekly downloads showed a downward trend, starting at 352 in late June and decreasing to 122 by the end of September. The game had a robust number of weekly active users, maintaining around 11.8K to 12.6K throughout the quarter.
Country Balls: World War saw minimal revenue, with a brief spike to $79 in the last week of September. Weekly downloads remained steady around 90 to 150, with a slight dip in September. Weekly active users were stable, hovering around 435 to 543 throughout the quarter.
Merge Super - Monster Fight from WeMaster LTD had no significant revenue during the quarter. Weekly downloads were modest, ranging from 29 to 63, with the highest number of downloads in late July. Weekly active users showed minor fluctuations, peaking at 105 in late July and dropping to 68 by the end of September.
GRAND CROSS : Age of Titans from Netmarble saw an impressive start with weekly revenue peaking at approximately $11.35K in mid-August. Weekly downloads began at 84 in early August, dropping to 13 by the end of September. Weekly active users started at 52 in early August and showed slight variations, ending with 50 by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.